![]() Implementations and easily integrate them into World Wind. This allows application developers to create their own Most of World Wind's components are defined by interfaces. Implementations of Model, SceneController and View. Wind provides several Globe objects representing Earth, Mars and the Earth's moon, and provides basic Objects implementing a particular interface may be used wherever that interface is called for. The objects implementing the above interfaces may be those provided by World Wind or those created by applicationĭevelopers. The scene controller subsequently manages the display of the globe and its layers inĬonjunction with an interactive View that defines the user's view of the planet. Model They then pass that model to a SceneController that displays the globe and its layers in a In typical usage, applications associate a Globe and several Layers with a View - interactively controls the user's view of the model.SceneController - controls the rendering of a Model.Model - aggregates a Globe and the Layers to apply to.Layer - applies imagery or information to a Globe.Globe - represents a planet's shape and terrain.In addition to WorldWindow, there are five major World Wind interfaces. Swing/AWT and, in the future, SWT-Eclipse. ![]() Toolkit-specific implementations of the interface are provided for The API is defined primarily by interfaces, soĬomponents can be selectively replaced by alternative components. The World Wind components are extensible. ![]() ![]() Applications use World Wind by placing one or more WorldWindow components World Wind is a collection of components that interactively display 3D geographic information within JavaĪpplications. The view package contains implementations, and support for implementations of the ![]()
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